Downloads:

1,267

Downloads of v 1.51:

1,267

Last Update:

05 Feb 2015

Package Maintainer(s):

Software Author(s):

  • ZSNES Team

Tags:

emulator snes gaming

ZSNES

1.51 | Updated: 05 Feb 2015

Downloads:

1,267

Downloads of v 1.51:

1,267

Maintainer(s):

Software Author(s):

  • ZSNES Team

ZSNES 1.51

Some Checks Have Failed or Are Not Yet Complete

1 Test Unknown and 1 Passing Test


Validation Testing Unknown


Verification Testing Passed

Details

To install ZSNES, run the following command from the command line or from PowerShell:

>

To upgrade ZSNES, run the following command from the command line or from PowerShell:

>

To uninstall ZSNES, run the following command from the command line or from PowerShell:

>

NOTE: This applies to both open source and commercial editions of Chocolatey.

1. Ensure you are set for organizational deployment

Please see the organizational deployment guide

  • Open Source or Commercial:
    • Proxy Repository - Create a proxy nuget repository on Nexus, Artifactory Pro, or a proxy Chocolatey repository on ProGet. Point your upstream to https://chocolatey.org/api/v2. Packages cache on first access automatically. Make sure your choco clients are using your proxy repository as a source and NOT the default community repository. See source command for more information.
    • You can also just download the package and push it to a repository Download

3. Enter your internal repository url

(this should look similar to https://chocolatey.org/api/v2)

4. Choose your deployment method:


choco upgrade zsnes -y --source="'STEP 3 URL'" [other options]

See options you can pass to upgrade.

See best practices for scripting.

Add this to a PowerShell script or use a Batch script with tools and in places where you are calling directly to Chocolatey. If you are integrating, keep in mind enhanced exit codes.

If you do use a PowerShell script, use the following to ensure bad exit codes are shown as failures:


choco upgrade zsnes -y --source="'STEP 3 URL'" 
$exitCode = $LASTEXITCODE

Write-Verbose "Exit code was $exitCode"
$validExitCodes = @(0, 1605, 1614, 1641, 3010)
if ($validExitCodes -contains $exitCode) {
  Exit 0
}

Exit $exitCode

- name: Ensure zsnes installed
  win_chocolatey:
    name: zsnes
    state: present
    version: 1.51
    source: STEP 3 URL

See docs at https://docs.ansible.com/ansible/latest/modules/win_chocolatey_module.html.

Coming early 2020! Central Managment Reporting available now! More information...


chocolatey_package 'zsnes' do
  action    :install
  version  '1.51'
  source   'STEP 3 URL'
end

See docs at https://docs.chef.io/resource_chocolatey_package.html.


Chocolatey::Ensure-Package
(
    Name: zsnes,
    Version: 1.51,
    Source: STEP 3 URL
);

Requires Otter Chocolatey Extension. See docs at https://inedo.com/den/otter/chocolatey.


cChocoPackageInstaller zsnes
{
   Name     = 'zsnes'
   Ensure   = 'Present'
   Version  = '1.51'
   Source   = 'STEP 3 URL'
}

Requires cChoco DSC Resource. See docs at https://github.com/chocolatey/cChoco.


package { 'zsnes':
  provider => 'chocolatey',
  ensure   => '1.51',
  source   => 'STEP 3 URL',
}

Requires Puppet Chocolatey Provider module. See docs at https://forge.puppet.com/puppetlabs/chocolatey.


salt '*' chocolatey.install zsnes version="1.51" source="STEP 3 URL"

See docs at https://docs.saltstack.com/en/latest/ref/modules/all/salt.modules.chocolatey.html.

5. If applicable - Chocolatey configuration/installation

See infrastructure management matrix for Chocolatey configuration elements and examples.

This package was approved by moderator purity on 17 Feb 2015.

Description

ZSNES emulates the Super Nintendo (SNES) game console, a 16-bit video game console that was very popular when released in the early 1990s.

ZSNES has a lot of features (e.g. speed options, fast-forward function, image upscaling, multiplayer gameplay using a TCP/IP network, use of cheats, save states support, movie recording etc.) that are best described in ZSNES Documentation ( available as a HTML or TXT file) found in "docs" folder (after you extract the content of ZSNES archive).

To be able to play older cartridge-based ROM games you need the ROM images. Obviously, due to legal issues, ZSNES does not provide such files.

Official ports exist for Linux, DOS, Mac OS X, Windows, and an unofficial port for Xbox.

Requirements

  • ZSNES for Windows requires DirectX 8.0 or greater to run. Note, DirectX 8.0 was released November 12, 2000.

tools\chocolateyInstall.ps1
$packageName = "zsnes"
$url = "http://sourceforge.net/projects/zsnes/files/zsnes/ZSNES%20v1.51/zsnesw151.zip/download"
$url64 = "$url"
$unzipLoc = "$(Split-Path -parent $MyInvocation.MyCommand.Definition)"
$checksum = "3a73bbacadd9d126f4a6d6fe230a312a489176cb"
$checksumType = 'sha1'
$checksum64 = "3a73bbacadd9d126f4a6d6fe230a312a489176cb"
$checksumType64 = 'sha1'
Install-ChocolateyZipPackage -PackageName "$packageName" -Url "$url" -UnzipLocation "$unzipLoc" -Url64bit "$url64" -Checksum "$checksum" -ChecksumType "$checksumType" -Checksum64 "$checksum64" -ChecksumType64 "$checksumType64"

In cases where actual malware is found, the packages are subject to removal. Software sometimes has false positives. Moderators do not necessarily validate the safety of the underlying software, only that a package retrieves software from the official distribution point and/or validate embedded software against official distribution point (where distribution rights allow redistribution).

Chocolatey Pro provides runtime protection from possible malware.

Version Downloads Last Updated Status

This package has no dependencies.

Discussion for the ZSNES Package

Ground Rules:

  • This discussion is only about ZSNES and the ZSNES package. If you have feedback for Chocolatey, please contact the Google Group.
  • This discussion will carry over multiple versions. If you have a comment about a particular version, please note that in your comments.
  • The maintainers of this Chocolatey Package will be notified about new comments that are posted to this Disqus thread, however, it is NOT a guarantee that you will get a response. If you do not hear back from the maintainers after posting a message below, please follow up by using the link on the left side of this page or follow this link to contact maintainers. If you still hear nothing back, please follow the package triage process.
  • Tell us what you love about the package or ZSNES, or tell us what needs improvement.
  • Share your experiences with the package, or extra configuration or gotchas that you've found.
  • If you use a url, the comment will be flagged for moderation until you've been whitelisted. Disqus moderated comments are approved on a weekly schedule if not sooner. It could take between 1-5 days for your comment to show up.
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